Warships

Refit Invincible Dreadnaught Cruiser “Dominator”
Craft: Rendili/Vaufthau Shipyards Invincible-class
Dreadnaught Heavy Cruiser
Affiliation: General / Corporate Sector Authority
Era: Old Republic
Type: Heavy cruiser
Scale: Capital
Length: 2,011 meters
Skill: Archaic starship piloting: Invincible Dreadnaught
Crew: 17,476, gunners: 330, skeleton: 7,011/15 (Refit Engines: 11,776 Crew, Gunners: 330, Skeleton: 5,011/10)
Crew Skill: Average 3D+1
Passengers: 6,000 (11,776 with refit engines)
Cargo Capacity: 6,700 metric tons
Consumables: 1.5 years
Hyperdrive Multiplier: x4
Hyperdrive Backup: x25
Nav Computer: Yes
Maneuverability: 1D
Space: 3 (5 with refit / replaced engines)
Hull: 3D+2
Shields: 2D
Sensors:
Passive: 35/0D
Scan: 70/1D
Search: 140/2D
Focus: 5/3D
Weapons:
60 Concussion Missile Tubes (300 Missiles per launcher)
Fire Arc: 10 front, 25 left, 25 right
Crew: 4
Skill: Capital ship gunnery
Fire Control: 1D
Space Range: 1-5/15/30
Atmosphere Range: 200-500/1/1.5 km
Damage: 3D
24 Turbolaser Cannons
Fire Arc: 8 front, 6 right/front/rear, 6 left/front/rear, 4 rear
Crew: 3
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 3-25/50/75
Damage: 2D
30 Quad Laser Cannons
Fire Arc: 7 front, 10 left, 10 right, 3 back
Crew: 1
Skill: Starship Gunnery
Scale: Starfighter
Fire Control: 2D
Space Range: 1-5/10/17
Atmosphere Range: 100-500/1/1.7km
Damage: 6D
6 Tractor Beam Projectors
Fire Arc: 2 front, 2 left, 2 right
Crew: 2
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 1-5/15/30
Atmosphere Range: 1-5/15/30 km
Damage: 4D
Starfighter Compliment: 36 (72 TIE)

Description:
The dominator has been substantially refit, mostly with stock parts from the last known production run of the vessel. That’s not to say she’s in pristine condition, this aging vessel groans wearily in hyperspace and during maneuvers, he food supplies date back 2,000 years in the MRE variety… While safe to ingest, they rarely taste like what’s printed on the label if you can even manage to read the labels.
All of her guns require twice the maintenance save for the 24 Turbolasers which seem to be relatively durable.
She possesses redistributed crew due to “newer” automation systems from a millennia ago. Her passengers currently consist of a rag tag group of hoodlums living in the ship as if it was their home. Essentially, generations of inbreeding have produced its 6,000 inhabitants who also act as the … cough… troops. Every single one of them is armed with a Blast Rifle.
Standard crew members carry Pulse Wave Blasters, and are outcasts from CSA and may other parts of the galaxy. This vessel represents the most available crew, yet the worst overall discipline, skill and reliability. It’s Capitan would require an ample amount of moxy to handle this group of absolute misfits.
Refit with Hangar space, this craft will either carry 36 Zebra Starfighters or 72 TIE craft

Refit Class C Patrol Frigate “Longhorn”
Craft: Kuat Drive Yards Class C Frigate
Affiliation: General
Era: Rise of the Empire
Type: Class C Frigate
Scale: Capital
Length: 330 meters
Skill: Capital ship piloting: C Frigate
Crew: 832, gunners: 48, skeleton 207/10
Crew Skill: varies
Passengers: 300
Cargo Capacity: 8,000 metric tons
Consumables: 2 years
Hyperdrive Multiplier: x2
Hyperdrive Backup: x15
Nav Computer: Yes
Maneuverability: 1D
Space: 5
Atmosphere: 850 kmh
Hull: 4D
Shields: 2D
Sensors: (integrated elements from towed array)
Passive: 60/1D
Scan: 120/2D
Search: 200/3D
Focus: 6/4D
Weapons:
12 Turbolaser Cannons
Fire Arc: 4 Front, 3 left/front/back, 3 right/front/back, 2 back
Crew: 2
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 3-15/35/75
Atmosphere: 6-30/70/150 km
Damage: 4D
12 Laser Cannons
Fire Arc: 3 Front, 3 left, 3 right, 3 back
Crew: 1
Scale: Starfighter
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere: 2-6/24/50 km
Damage: 4D
10 Ion Cannons
Fire Arc: 4 front, 3 left/front/back, 3 right/front/back
Crew: 1
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 1-5/15/30
Atmosphere Range: 2-10/30/60 km
Damage: 3D
2 Tractor Beam Projectors
Fire Arc: 1 Left, 1 Right
Crew: 1
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 1-5/15/30
Atmosphere: 2-10/30/60 km
Damage: 4D
Starfighter Complement: 24 (48 TIE)
Ground Compliment: 24 AT-PT; 12 Speeder Bikes; 1 Floating fortress
Description:
The Longhorn has a long and illustrious history serving the old republic and the empire as well. It’s previous owners maintained the vessel well and its refit brought it to beyond imperial spec. In many ways, the craft is better than a Nebulon B after the refit. Her crew is a battle hardened, group of retired service men and women from all over the galaxy that are just too damned stubborn to quit. Average age of the crew is 60
in equivalent human or alien age (Middle aged or greater). However, the ships doctor tends to get visited frequently and the ship uses 8 times it’s normal supply of medical aid and times the normal amount of bacta treatments. The ships crew is accident prone and this causes shortages of crew at times and exhaustion of other crew members covering for sick and disabled members of the crew. Roughly 200 crew members are 80-120 years in age.

Refit Bulk Cruiser “Rebel Yell”

Craft: Rendili StarDrive’s Neutron Star-class bulk cruiser
Affiliation: General / Rebel Alliance
Era: Rise of the Empire
Type: Refit bulk cruiser
Scale: Capital
Length: 600 meters
Skill: Capital ship piloting: bulk cruiser
Crew: 1,503, gunners: 62, skeleton: 770/10
Crew Skill: Average 4D***
Passengers: 765
Cargo Capacity: 6,250 metric tons
Consumables: 2 years
Hyperdrive Multiplier: x2
Hyperdrive Backup: x12
Nav Computer: Yes
Maneuverability: 1D
Space: 4
Hull: 5D
Shields: 2D
Sensors:
Passive: 40/1D
Scan: 80/2D
Search: 125/3D
Focus: 5/3D
2
Weapons:
40 Quad Laser Cannons (fire separately)
Fire Arc: 10 front, 10 left, 10 right, 10 back
Crew: 1
Scale: Starfighter
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-5/10/17
Damage: 4D
10 Heavy Turbolasers
Fire Arc: 5 left/front/back, 5 right/front/back
Crew: 2
Scale: Capital
Rate of fire: 1/3
Fire Control: 1D
Space Range: 5-15/30/60
Damage: 7D
2 Tractor Beam Projectors
Fire Arc: 1 Left, 1 right
Crew: 1
Skill: Capital ship gunnery
Fire Control: 2D
Space Range: 1-5/15/30
Damage: 4D
Starfighter Complement: 36 Fighters (72 TIE)
Ground Compliment: 12 T-16 Airspeeders with underslung Turbolaser & stun Blasters, 12 Medium Hover Tanks, 12 Speederbikes, Crappy Rebel alliance gear to setup a crappy base like at Hoth or Yavin IV. 4 Landing Barges (Shit)
Description:
The Rebel Yell is comprised of disgruntled citizens from all over the galaxy. They represent, essentially, the diversity (even more so) and examples of the oppressed throughout the galaxy. The people that crew this ship have more horror stories and actual traumatic experience with the Empire than any other individuals in the galaxy. They’re a bit too unhinged and angst filled for front line duty in the rebel alliance. Encounters with the Empire invoke individuals attempting their best to choke back sobs and others will outright trigger immediate weapons volleys in whatever ship happens to be in their targeting reticules. The Capitan of this ship needs to “heal” his crew, giving them a reason to live and a new purpose in life.
Crew Skill: 4D in all appropriate skills, Advanced Skills 1D, DH-17 Pistol
Trooper compliment: Consists of individuals that were deemed too damned dangerous and too unhinged to remain in active service. Many are veterans of Spec Ops and some have been convicted war crimes against the Empire (yes, you read that correctly, they’re so heinous that the Rebel Alliance was forced to recognize them and their overt atrocities). Some would label the Rebel Yell’s troop compliment as “terrorists”.
Her crew is currently wanted by the rebel Alliance for the “theft” of 10 Turbolasers that were slated to be mounted on a Rebel Assault Frigate and 10 Point defense guns that were originally to be utilized on another vessel’s refit as well.
Average Trooper: 5D in respective skill areas, fearless at a fanatical level when facing the empire… A few have high skills in the 8D range (like the demolition expert, a sniper and a knife fighter). Armed with Blast vest, Blast Helmet, DH-17 Pistols, A280 Blaster Rifle and Vibro Knives.
Starfighter Pilots: Fresh Farm Boys and Girls from planets where the local population was decimated. Each Pilot is 4D Piloting and Gunnery
All Crew Members gain 1-3 Character Points (per game), only, for burning on things like survival and putting some extra hurt into the Empire.

Refit Class 1000 Cruiser “Star Lord”
Craft: KDY’s Class 1000 Cruiser
Affiliation: Empire
Era: New Republic
Type: Light cruiser
Scale: Capital
Length: 300 meters
Skill: Capital ship piloting: Class 1000 cruiser
Crew: 592, gunners: 92, skeleton: 200/10
Crew Skill: At least 4D
Passengers: 225
Cargo Capacity: 625 metric tons
Consumables: 3 years
Hyperdrive Multiplier: x2
Hyperdrive Backup: x12
Nav Computer: Yes
Maneuverability: 1D
Space: 6
Hull: 3D
Shields: 3D
Sensors:
Passive: 45/1D
Scan: 80/2D
Search: 160/3D
Focus: 5/3D
2
Weapons:
28 Turbolasers
Fire Arc: 10 front, 6 left, 6 right, 6 back
Crew: 2
Skill: Capital ship gunnery
Fire Control: 5D
Space Range: 3-15/35/75
Atmosphere Range: 6-30/70/150 km
Damage: 5D
12 Ion Cannons
Fire Arc: 3 front, 3 left, 3 right, 3 back
Crew: 2
Skill: Capital ship gunnery
Fire Control: 4D
Space Range: 1-5/15/30
Atmosphere Range: 2-10/30/60 km
Damage: 4D
12 Point Defense Guns
Fire Arc: 3 front, 3 left, 3 right, 3 back
Crew: 1
Skill: Capital ship gunnery
Fire Control: 3D
Space Range: 1-5/15/30
Atmosphere Range: 2-10/30/60 km
Damage: 3D
Starfighter Compliment: 12 (24 TIE)
Ground Compliment: 2 Kappa Shuttles; 4 AT-ST; 1 AT-AT; 2 heavy repulsor Tanks, 4 Medium Rep Tanks, 8 Light repulsor Tanks, 12 Imperial Speeder Bikes; One Light Prefab Garrison
Description:
An aging Imperial vessel with a pretty stellar track record. The previous Capitan was shrewd, however, he was executed for running an alien slave trade without telling the Empire about it. The crew is a mix of ex Imperials and aliens. Namely it’s the crew’s distaste for the salve trade that led to the original Capitan’s downfall. They turned him in and as an example the Empire tried to blast their ship from the spacelanes. The crew had already upgraded the ship with funds from the save trade and their ship was more than a match for the Nebulon-B that was sent to destroy her.
She and her crew jumped to parts unknown. Mixed Alien and Human Crew, all skills at least 4D, Advanced skills 2D

Warships

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